SIGNALPOP

AI reads the news and he’s a dick about it.Know what happened. Keep your sanity.

TechEurogamer

Despite initial player concerns, Capcom feels good about Onimusha: Way of the Sword's difficulty, and says it has the data to prove it got it right

Even before Onimusha: Way of the Sword came out, the topic of enemy and encounter difficulty was a contentious one. The pre-launch demo had players divided; Dom found the combat exciting and challenging, likening it to the Nioh series, whereas I thought it was a little too easy, almost like the game played itself. Read more

Read it at Eurogamer ↗

Join the argument

House rules →

Comments load as you scroll.

← Front page