TechRock Paper Shotgun
While us lot in the West might like Dragon's Dogma 2's friction, Japan doesn't quite agree, and its producers say balancing that has been a real challenge
Both the original and Dragon's Dogma 2 are not games for everyone. Not in the Dark Souls, uber challenging sort of way necessarily, just in that they do not hold your hand, right down to not even having a lock-on feature in combat. There's a long list of other aspects that provide friction, interesting friction, that make the games so beloved. At least, they're beloved in the West, because folks over in the RPG's home country of Japan have a different perspective, a difference its devs find difficult to balance. Read more
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