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The Big Godzilla: Destroy All Monsters Melee Remastered Interview: Launching Against GTA 6, Cutting Hedorah, and Staying (Mostly) Faithful to a GameCube Classic

IGN spoke with Godzilla: Destroy All Monsters Melee Remastered senior designer Simon Strange to hear about the game fans have long pleaded for — but never thought would actually happen.

Read it at IGN

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