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TechGamesIndustry.biz

The opportunity cost of Sony's live service pivot is enormous | Opinion

The folly of the live service mania that consumed the games business for much of the past decade is pretty well documented by this point. The idea that every game should be a live service game – the absolute madness of thinking that every game could be a live service game – consumed countless millions of dollars and incalculable hours of labour, not to mention burning vast amounts of consumer goodwill and IP value on a bonfire of executive failure. Read more

Read it at GamesIndustry.biz

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