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CultureThe Guardian (Culture)

In Big Walk, players just walk and talk – and find joy along the way: ‘Some stories we’ve heard are punch-in-the-gut beautiful’

After their hit Untitled Goose Game, Australian studio House House is back with a new game where your only goal is to go exploring with friends – so we took them on a big walk inside Big Walk When I arrive to meet with the tiny team at Melbourne game developer House House, they’re sitting in a circle under a eucalyptus tree. After introductions, the five of us set off into the scrub. Over the course of our hike we take a train to the beach, huddle on deck chairs in the sand dunes and climb a mountain as the sun rises. All without ever leaving our desks. Welcome to the world of Big Walk: House House’s new game after the runaway global success Untitled Goose Game, which saw millions fall in love with being a naughty goose rampaging through a bucolic village. After Untitled Goose Game’s overwhelming success, House House wanted their next game to be very different and “unusual”. Despite this, Big Walk has been an immediate success, with more than 1m downloads in the first week of release. Continue reading...

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In Big Walk, players just walk and talk – and find joy along the way: ‘Some stories we’ve heard are punch-in-the-gut beautiful’ — SignalPop